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Having certain dice in your hand does seem to adjust the likelihood of winning, but only by small amounts, but you can still easily lose against good players when you have low Agility. Thus (again) - the game is Bias-controlled.
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When selecting this perk, you can go from 50/50 against one player to 90/10 almost immediately. There is a Perk in high agility that completely changes your odds of winning. Yes, the game is biased by outside factors - it is Not uniform-random-fair, ever.Īgility affects ur dice throwing, lower agility means worse bias against Henry. The dice game is very bias-controlled - and the bias against Henry is most easily understood by the base amount of Groschen bet, so a 50 GR player has a better chance of beating than a 14 GR player. See the Die Category for more information how to gain them and in what way they are manipulated.Here's wut i have figured out after 1400 hours of playing: Since each player uses his own dice, there's also an opportunity to cheat. three twos are worth 200 points (with one as an exception as three ones are worth 1000 points) - see example table belowįour or more of the same kind is worth double the points, so four 3s are worth 600 points, five 3s are worth 1200 points etc.
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